If you feel confident in
Unity3D scripting. There is a plugin for
Unity to use the
Oculus Rift. @jahroy is correct in stating that
C# documentation is expansive and most of it applies very well to
Here is a link to a tutorial. One caveat, it requires Unity Pro (I dont have a DEV kit, so I havent tried it personally). http://paddytherabbit.com/unity3d-oculus-rift-plugin-setup/
Ive not tried it yet, but it sounds like it integrates well with Oculus.